Hired Guns
What made the game stand out, even to this day, was the multi-player elements. The screen showed the viewpoints of 4 characters - you either controlled them all yourself, or could have a different person controlling each one. The depth of the gameplay is what catapulted the game to classic status. The level of cooperation needed, and using different players to complete different tasks, is something that all recent 3D games have missed.
Being a multi-player game, it was only a matter of time before you turned on the person who kept falling off the cliff, and shot him in the back. This soon turned into a full-scale death-match, even though the game didn't support them as such. You could also customise the character graphics to your heart's content. The variety of weapons, monsters, and locations make up for repetitive graphics, below-average writing, and scarce character interactions. Thumbs up!
Average Rating: | 8.55 [225 votes] |
Genre: | RPG |
Designer: | Scott Johnston |
Developer: | DMA Design |
Publisher: | Psygnosis |
Year: | 1993 |
Software Copyright: | DMA Design |
Theme: | Science Fiction |
Multiplayer: | Simultaneous hotseat |
Related Links: | Unofficial Hired Guns Homepage |
More Info: | Mobygames | The Web |
System Requirements: | DOS |
If you like this game, try: | Whale's Voyage, Star Command, Buck Rogers: Matrix Cubed |
Thanks to... | Sugoll |
Technical Notes: |
Screenshots © The Good Old Days