X-COM: Apocalypse
Fortunately, it only takes the first tactical battle to convince X-COM fans that the incredible addictiveness of the first classic is still here, if not greatly enhanced by SVGA graphics and even more creative alien technologies and weapons to research. Basic gameplay is still the same as in the previous two games: you buy and invent new weapons to equip your soldiers with. When a UFO is discovered, you try to shoot it down with your fighters. After that, you send a transport vehicle with a soldier team to the crash site and kill all aliens in either the familiar turn-based or new real-time mode, StarCraft style. During the battles, you must be careful not to harm civilians who seem to always run in your way. So far, it's all familiar territory to X-COM veterans who will have no trouble learning the controls and jumping right into battles with ever opening the manual.
Average Rating: | 8.77 [1692 votes] |
Genre: | Strategy |
Designer: | Julian Gollop |
Developer: | Mythos Games |
Publisher: | MicroProse |
Year: | 1997 |
Software Copyright: | Firaxis |
Theme: | Science Fiction |
Multiplayer: | |
Related Links: | Your X-COM: Apocalypse Resource! , GameSpot Guide , Money offer for a working Windows patch |
More Info: | Mobygames | The Web |
System Requirements: | DOS |
If you like this game, try: | X-COM: UFO Defense Collector's Edition, X-COM: Interceptor, Laser Squad |
Thanks to... | deepcut |
Technical Notes: | CD-rip version (missing music) |
Screenshots © The Good Old Days