Triplane Turmoil
Because of the straightforward playability, simple yet deadly AI and the sheer difficulty of the missions, of which are especially responsible the computer-controlled bombers which never miss the mark and the strict winning conditions (usually you fail if even one of your buildings get destroyed), one-player game becomes a puzzle-like try, fail, try, fail merry-go-a-round, which is challenging but rewarding unless you don't have a lot of patience. Every mission should be solvable, and playing is simply fun anyway. Multiplayer for up to four players (missing human pilots can be substituted with AI) for all-against-all or even two-against-two teamplay is also a near-perfect platform to check who's the toughest of the local armchair triplane pilots. Best of all, Dodekaedron has released the game, formerly shareware, as freeware in 1998. Highly recommended!
Average Rating: | 8.92 [246 votes] |
Genre: | Action |
Designer: | Markku Rankala |
Developer: | Dodekaedron Software Creations |
Publisher: | Freeware |
Year: | 1998 |
Software Copyright: | Dodekaedron Software Creations |
Theme: | Shareware |
Multiplayer: | Simultaneous hotseat |
Related Links: | |
More Info: | Mobygames | The Web |
System Requirements: | DOS |
If you like this game, try: | Armor Alley, Taso, Airlift Rescue |
Thanks to... | |
Technical Notes: |
Screenshots © The Good Old Days