Hunt for The Red October, The
Gameplay is divided into different "stages," each of which advances the plot and is a separate mini action sequence. At the beginning, for example, you must land on the Red October from your airborne approach via a parachute, without hitting the submarine. After this exciting prologue, the action shifts gear to a boring third-person platform perspective, where you pilot the Red October through mines-infested Russian waters. It then goes downhill from there-- almost every manner of action sequence you have seen in other games is utilized, although not effectively since the enemies are very repetitive, and level design is boring most of the time. A marginal underdog that starts with a great promise that it can't fulfill. A real pity-- go watch the movie instead if you have never seen it-- it is the real underdog here :)
Average Rating: | 6.5 [36 votes] |
Genre: | Action |
Designer: | Steven Green |
Developer: | Grand Slam |
Publisher: | Software Toolworks |
Year: | 1992 |
Software Copyright: | Software Toolworks |
Theme: | Modern, Naval, Licensed |
Multiplayer: | |
Related Links: | Ebert's movie review |
More Info: | Mobygames | The Web |
System Requirements: | DOS |
If you like this game, try: | Project Neptune, Codename: ICEMAN, Sub Mission |
Thanks to... | |
Technical Notes: |
Screenshots © The Good Old Days