Fireteam 2200
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Review by Underdogs:
Fireteam 2200 is a detailed and complex wargame about tactical ground combat in the 23rd century. The usual trappings of a galactic conquest game are here: many star systems to explore and conquer, R&D capabilities, and a serviceable economic model. However, the keyboard-only interface is very cumbersome, and the replay value is minimal due to the lack of a scenario builder. Overall, a commendable attempt to dethrone SSG's Reach for The Stars, but one that falls flat on its face due to poor interface and a too ambitious level of complexity that wasn't matched by competent AI. Anyone looking for a complex 4X galactic conquest game should try Star Legions or SSG's classic instead.
Average Rating: | 7.08 [23 votes] |
Genre: | Strategy |
Designer: | Dave Nielsen |
Developer: | Internecine |
Publisher: | RAW Entertainment |
Year: | 1991 |
Software Copyright: | RAW Entertainment |
Theme: | Galactic War |
Multiplayer: | Turn-based hotseat |
Related Links: | |
More Info: | Mobygames | The Web |
System Requirements: | DOS |
If you like this game, try: | Battle of Destiny, Reach for The Stars, Star Legions |
Thanks to... | |
Technical Notes: |
Reviews and game data © Home of the Underdogs
Screenshots © The Good Old Days
Screenshots © The Good Old Days